

Ultimately the responsibility for the decisions rests with me.

The more that we worked on the game, the more that we wanted to do, and the further we got from the original concepts that made System Shock so great. As the budget grew, we began a long series of conversations with potential publishing partners. "As our concept grew and as our team changed, so did the scope of what we were doing and with that the budget for the game. Look after the break for some of the core ideas in Nightdive Studios' CEO Stephen Kick message to backers. I, for one, would love to play a modern rendition of System Shock. Here's hoping this isn't a full 180 on the game's development, and that we do see the light of day for this project - in a way that makes all the backers feel as if their hard-earned money - and the journey they've gone to to see the remaster come to fruition - hasn't been in vain. The decision to also change the development engine from Unity to Unreal Engine 4 - which the developers say they don't regret - has also shaved much time and resources from the original intended development effort.

Nightdive Studios' CEO Stephen Kick, in a campaign update, revealed that at some point along the way, the vision for the game veered from a remaster to what would essentially become a whole new game. Nightdive Studios sold its vision to 21,625 Kickstarter backers, which collectively donated more than $1.3M - and some 21,331 extra backers on Backerit, which donated $107,199.83 more to the cause. Now, gamers waiting for the eventual remaster of what this editor has been told is one of the most groundbreaking games of its time - System Shock - have been left in a somewhat spacey environment, as the developer has come out to say that the game has been put on hold - but not cancelled. And the failures to deliver are usually much more impressive, and generate much more press, than the actual success stories - that's just the way of the beast. Kickstarter has had some amazing success stories but it's also had quite the number of unbelievable fails.
